Sunday, December 03, 2006

ASL-American Sign Language

<- Click on the Image Twice
1.(BSL)Two-handed manual abc
2.French
3.Greek(Ελληνικό)
4.Fingerspelling(Dactylology)
5.Learn ASL by Lexicon-Videos
6.Video-Dictionary aslpro.com
->Μεταφράζει τη νοηματική γλώσσα των κωφαλάλων σε ομιλία και αντιστρόφως, το οποίο όμως μπορεί να φορεθεί. Πρόκειται για το σύστημα «Sign 2 Talk», που χρησιμοποιεί ένα ασύρματο περιβραχιόνιο,διαβάζει την κίνηση του χεριού και αναγνωρίζει χειρομορφές της αμερικανικής νοηματικής γλώσσας. Την ομάδα των φοιτητών του ΑΠΘ που εφηύραν το σύστημα αποτελούν οι Αναστάσιος Βαλσαμίδης, Φανή Τζίμα, Βασιλική Κοσμίδου, Κατερίνα Δικαίου και ο επίκουρος καθηγητής του Τμήματος Τηλεπικοινωνιών Λεόντιος Χατζηλεοντιάδης.(Ελευθεροτυπία)

13 comments:

  1. ARISTOTELION THESSALONICA UNIVERSITY PROJECT

    SING 2 TALK= it focuses on translating American Sign Language (ASL) into speech and vice-versa : uses a wireless, custom-made device (armband) to
    acquire data related to the arm and hand movement, Surface Electromyogram- (sEMG) signals and
    spatial information (SI) in order to recognize ASL gestures



    Sign2Talk was developed to address the communication difficulties of people with hearing loss. In particular, it focuses on translating American Sign Language (ASL) into speech and vice-versa, to
    formulate an inte-grated solution that would efficiently facilitate deaf or hearing impaired people’s
    communication.
    The establishment of bidirectional communication between the hearing-impaired and the rest of the
    community is evident. In particular, the system: uses a wireless, custom-made device (armband) to
    acquire data related to the arm and hand movement, Surface Electromyogram- (sEMG) signals and
    spatial information (SI) in order to recognize ASL gestures; translates ASL gestures into American
    English text and speech;translates speech into animated ASL gestures and/or text; personalizes
    to the user’s specific way of signing through self-training procedures; improves Quality of Service
    automatically, based on statistical analysis of system use, and provides extensive user support
    through dynamic vocabulary updates via Web Services.
    Physically, the system is divided into three discrete, yet closely coupled, modules, i.e., the Sign2Talk
    Armband, the Sign2Talk Pocket PC Application and the Sign2Talk Server. The Sign2Talk Armband is
    a custom-made device used to acquire the essential data for ASL gesture identification (sEMG, SI).
    The acquired data is initially conditioned and then sent to the PDA via Bluetooth link. The Pocket
    PC Application is the system control unit. During the Sign2Talk operation, it receives gesture data
    from the armband, analyzes it, recognizes the performed gestures – using Hidden Markov Models
    – and outputs speech. Accordingly, in the Talk2Sign operation, it recognizes speech, processes it and
    outputs text and video of ASL ges-tures. The system also offers the option of downloading new words
    from the Sign2Talk Server or filing requests for additional ones. The server consists of: (a) an MS SQL
    Server 2000 data-base, containing a dynamically updated vocabulary and user identification data; (b)
    an IIS 5.0 Web Server, hosting Web Services for data exchange between the server and the Pocket PC
    Application, and (c) a BizTalk Server 2004 holding orchestration logic for the available Web Services.
    Sign2Talk can have a great social impact worldwide and significant ‘added value’, since it turns a
    set of devices (e.g. PDA, Bluetooth, electrodes, etc) into a useful tool. It provides the bed-set not only
    for productive exploration of the team’s abilities to address such a problem, but also to understand
    and integrate the needs of the hearing-impaired community, in a joint attempt to dissolve the social
    boundaries they face.

    Team Member Biographies

    Anastasios Valsamidis, 23, has studied electrical and computer engineering at the Aristotle University
    of Thessaloniki. His research interests are nanotechnology and hardware design. He is a proficient C#
    programmer. He is a keen athlete and enjoys listening to music.
    Fani Tzima, 23, has studied electrical and computer engineering at the Aristotle University of
    Thessaloniki. Her research interests are data mining and environmental systems. She enjoys travelling
    and reading literature.
    Vasiliki Kosmidou, 23, has studied electrical and computer engineering at the Aristotle University of Thessaloniki. Her research interests include biomedical signal processing and human-machine interaction. She enjoys watching movies and drawing landscapes.
    Aikaterini Dikaiou, 22, is studying electrical and computer engineering at the Aristotle University of
    Thessaloniki. Her research interests include biomedical signal processing and wireless communications.
    She likes photography and enjoys playing the piano.
    Leontios J. Hadjileontiadis (tutor) – Assistant Professor at the Signal Processing and Biomedical
    Technology Unit, Division of Telecommunications, Department of Electrical and Computer Engineering,
    Aristotle University. His research interests include digital signal processing, higher-order statistics,
    fractal analysis, fuzzy-logic, wavelets, and polyspectra for biomedical, educational and seismic signal
    processing applications.

    MICROSOFT IMAGINE CUP 2005

    ReplyDelete
  2. 3 ΔΕΚΕΜΒΡΙΟΥ: ΠΑΓΚΟΣΜΙΑ ΗΜΕΡΑ ΑΝΑΠΗΡΙΑΣ – η Βουλευτής Επικρατείας της Ν.Δ. Ελευθερία Mπερνιδάκη
    ΕΠΙΜΕΝΕΙ ΣΕ ΘΕΣΜΙΚΕΣ ΜΕΤΑΡΡΥΘΜΙΣΕΙΣ

    disabled.gr

    The International Day of Disabled Persons, 3 December, was proclaimed by the United Nations General Assembly in 1992.

    International Day of Disabled Persons

    ReplyDelete
  3. Τους αξίζουν συγχαρητήρια, ασφαλώς!

    ReplyDelete
  4. το πρόβλημα είναι η αλλαγή νοοτροπίας του κόσμου απέναντι στα ΑΜΕΑ και οι υποδομές επίσης...αλλά όλοι μας πρέπει να καταλάβουμε ότι ανα πάσα στιγμή θα μπορούσε να είμαστε στη θέση τους...

    ReplyDelete
  5. Τώρα καταλαβαίνω τι συμβαίνει.

    Πέρασε σα σίφουνας το προηγούμενο Σάββατο από το Ηράκλειο το ίδιο και χθες από τη Σαλονίκι.

    Ε, είναι να μη κουφαθείτε όλοι ομαδικώς;

    Καιρός να μάθετε να μιλάτε και Αργεντίνικα!

    ReplyDelete
  6. Καταρχήν, θέλω να σου πω ότι νιώθω κολακευμένος με τις επισκέψεις σου και στο δικό μου καλυβάκι. Κατά δεύτερων, χίλια ευχαριστώ για το βιντεακι διότι, εκτός της νοσταλγίας για το τραγουδιστή και το τραγούδι αυτό, ένοιωσα μια απέραντη υπερηφάνεια που παιδία από την Αλβανία, είναι τόσο όμορφα και γεμάτα ζωή. Χίλια ευχαριστώ.
    Και μια παράκληση: δεν μου βγαίνουν καλά τα γράμματα και δεν μπορώ να καταλάβω σε ποιο ποστ το έχεις στείλει. Με βοηθάς;

    ReplyDelete
  7. ...για να μην λένε κάποιοι ότι στα ελληνικά πανεπιστήμια γίνονται μόνο καταλήψεις από τεμπέληδες φοιτητές! Να που οι φοιτητές και έργο παράγουν και πρωτότυπες ιδέες - αρκεί να μη σκοντάφτουν σε καμμιά ζαρντινιέρα! Αλήθεια, τέτοιου είδους έρευνα θα μπορούσε να βγεί από ιδιωτικό πανεπιστήμιο; (το χαβά μου εγώ!)

    ReplyDelete
  8. Dodos,Salome,N.Ago,BDB
    :-)


    @Vrennus

    Συνεργασία Ιδιωτικού και Δημοσίου
    γενικά είναι χρήσιμη αλλά δες
    και αυτό για περισσότερη σκέψη....

    Δες και το link του πρώτου σχολίου

    Imagine Cup is an annual competition sponsored and hosted by Microsoft Corp. which brings together young technologists worldwide to help resolve some of the world's toughest challenges. Primarily a software design competition, it enlists teams of four within the high school and collegiate levels to submit software solutions addressing a specifically provided theme. Started in 2002, it has steadily grown in size, where in 2006 65,000 competitors representing over 100 countries competed in the six Imagine Cup invitationals under these categories:

    Criticism

    The Microsoft Corporation has been criticized for including in the competition's legal documents provisions stating that by accepting their prizes, winners agree to allow Microsoft to use concepts, techniques, ideas or solutions from the winning applications "for any purpose."


    Imagine Cup

    ReplyDelete
  9. I apologise, but it not absolutely approaches me.

    ReplyDelete
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